nature magic (spoiler)


Nature magic provides the user with mastery of the elements. It
contains spells for protection, detection, curing and offense. It
also contains the only powerful healing spell outside the Life
Realm.

The four magic books available to the Nature practioner are:

     Call of the Wild
     ----------------
     Detect Creatures: detects all normal monsters on current map panel
     First Aid: cure 2d8 points of damage, -15 to the cut counter
     Detect Doors and Traps: detect doors, traps, and stairs
     Foraging: sets hunger status to 'Full'
     Daylight: lights area, damages light-sensitive monsters (and you
               if you are a Vampire without resist light)
     Animal Taming: attempts to make 1 animal a pet, power (level)
     Resist Environment: temporary fire, cold, and electricity
                         resistance, duration 20+1d20
     Cure Wounds+Poison: sets poison and cut counters to zero


     Nature Mastery
     --------------
     Stone to Mud: turns one rock square to mud
     Lightning Bolt: damage ((3+(level-5)/4)d8
     Nature Awareness: maps area, detects traps, doors, stairs
                       and normal monsters
     Frost Bolt: damage ((5+(level-5)/4)d8
     Ray of Sunlight: light beam that does 6d8 damage to
                      light-sensitive creatures
     Entangle: attempts to slow all monsters in sight
     Summon Animals: attempts to summon a pet animal (or groups of
                     animals) of a level up to your own
     Herbal Healing: heal 1000, cures stunning, cuts, and poison


     Nature's Gifts
     --------------
     Door Building: creates doors all around the player
     Stair Building: creates an up or down staircase
     Stone Skin: +50 AC for 30+1d20 turns
     Resistance True: temporary resistance to all elements and poison,
                      duration 1d20+20
     Animal Friendship: attempts to make all visible animals pets,
                        power level*2
     Stone Tell: *Identifies* an item
     Wall of Stone: creates granite walls in adjacent squares
     Protection from Corrosion: acid-proofs one armor item


     Nature's Wrath
     --------------
     Earthquake: causes an earthquake, radius 10
     Whirlwind Attack: you attack each adjacent square once
     Blizzard: Cold ball, damage 70+level, radius (level/12)+1
     Lightning Storm: Electric ball, damage 90+level, radius
                      (level/12)+1
     Whirlpool: Water ball, damage 100+level, radius (level/12)+1
     Call Sunlight: Light ball centered on player, damage 150,
                    radius 8 (Vampires take 50 damage if they do not
                    resist light). Also maps and lights entire dungeon
                    level
     Elemental Brand: 25% chance of making the current weapon fire
                      branded, else makes it frost branded. Also adds
                      1d3+4 points to-hit and to-dam.
     Nature's Wrath: damage 1 to level*4 to all monsters in sight,
                     causes earthquake of radius 20+level/2, fires
                     disintegration ball of radius 1+level/12 centered
                     on you with damage 100+level.


=== Class Spell Fail Rates ===

--- MAGE ---

For every level beyond the minimum, the failure rate decreases by 3%.
High INT or WIS will also decrease the failure rate.

Nature Mage:              Level  Mana  Fail

Detect Creatures          1      1     23
First Aid                 3      3     25
Detect Doors+Traps        3      3     25
Produce Food              4      4     35
Daylight                  4      4     50
Animal Taming             4      5     50
Resist Environment        5      5     50
Cure Wounds+Poison        5      5     35
Stone to Mud              5      5     35
Lightning Bolt            5      5     40
Nature Awareness          5      5     30
Frost Bolt                7      6     40
Ray of Sunlight           9      6     30
Entangle                  19     12    55
Summon Animals            25     25    90
Herbal Healing            40     100   95
Door Building             7      7     20
Stair Building            9      12    40
Stone Skin                10     12    75
Resistance True           15     20    85
Animal Friendship         30     30    90
Stone Tell                37     40    90
Wall of Stone             38     45    75
Corrosion Protection      40     90    90
Earthquake                20     18    60
Whirlwind Attack          23     23    80
Blizzard                  25     25    75
Lightning Storm           30     27    75
Whirlpool                 35     30    85
Call Sunlight             37     35    90
Elemental Brand           40     90    95
Nature's Wrath            40     75    65

--- PRIEST ---

For every level beyond the minimum, the failure rate decreases by 3%.
High INT or WIS will also decrease the failure rate.

Nature Priest:            Level  Mana  Fail

Detect Creatures          2      1     25
First Aid                 5      3     25
Detect Doors+Traps        5      4     25
Produce Food              6      5     35
Daylight                  6      5     50
Animal Taming             6      6     50
Resist Environment        7      7     50
Cure Wounds+Poison        7      7     35
Stone to Mud              7      7     40
Lightning Bolt            8      7     30
Nature Awareness          9      10    40
Frost Bolt                10     10    40
Ray of Sunlight           11     11    30
Entangle                  20     20    65
Summon Animals            30     30    55
Herbal Healing            42     100   95
Door Building             9      9     20
Stair Building            11     12    40
Stone Skin                12     13    75
Resistance True           18     20    85
Animal Friendship         35     35    80
Stone Tell                39     40    90
Wall of Stone             40     50    85
Protection from Corrosion 42     90    90
Earthquake                22     22    60
Whirlwind Attack          25     25    60
Blizzard                  27     27    75
Lightning Storm           32     30    75
Whirlpool                 37     32    85
Call Sunlight             39     37    90
Elemental Brand           42     90    95
Nature's Wrath            44     80    65

--- RANGER ---

The failure rate decreases 3% for every level beyond the minimum,
to a minimum of 5%.  High INT decreases the failure rate as well.

Nature Ranger:            Level  Mana  Fail

Detect Creatures          3      1     35
First Aid                 4      3     40
Detect Doors+Traps        4      4     40
Produce Food              5      7     55
Daylight                  6      7     50
Animal Taming             7      7     50
Resist Environment        8      7     50
Cure Wounds+Poison        9      7     45
Stone to Mud              9      7     80
Lightning Bolt            10     7     40
Nature Awareness          11     9     40
Frost Bolt                12     9     55
Ray of Sunlight           14     9     55
Entangle                  18     20    65
Summon Animals            23     23    65
Herbal Healing            40     100   95
Door Building             10     10    50
Stair Building            12     12    50
Stone Skin                14     15    70
Resistance True           20     30    85
Animal Friendship         35     30    80
Stone Tell                38     40    90
Wall of Stone             40     55    90
Protection from Corrosion 42     80    90
Earthquake                25     28    60
Whirlwind Attack          26     26    60
Blizzard                  30     35    75
Lightning Storm           32     29    75
Whirlpool                 36     33    75
Call Sunlight             40     35    75
Elemental Brand           41     80    95
Nature's Wrath            42     80    75

--- WARRIOR MAGE ---

Failure rate decreases 3% for each level beyond the minimum,
to a minimum of 5%.  High INT also reduces failure rate.

Nature Warrior Mage:      Level  Mana  Fail

Detect Creatures          2      2     23
First Aid                 3      3     25
Detect Doors+Traps        4      4     25
Produce Food              5      5     35
Daylight                  6      6     50
Animal Taming             7      7     50
Resist Environment        8      8     50
Cure Wounds+Poison        9      9     35
Stone to Mud              10     10    40
Lightning Bolt            11     11    30
Nature Awareness          12     12    45
Frost Bolt                13     13    40
Ray of Sunlight           14     14    30
Entangle                  19     15    65
Summon Animals            31     31    65
Herbal Healing            45     100   95
Door Building             9      9     20
Stair Building            12     12    40
Stone Skin                15     15    75
Resistance True           20     22    85
Animal Friendship         38     38    85
Stone Tell                40     42    90
Wall of Stone             45     48    75
Protection from Corrosion 49     95    90
Earthquake                25     25    60
Whirlwind Attack          27     27    60
Blizzard                  28     28    75
Lightning Storm           33     33    75
Whirlpool                 38     38    85
Call Sunlight             41     41    90
Elemental Brand           45     95    95
Nature's Wrath            50     85    65

--- MONK ---

Failure rate decreases 3% with each level beyond the minimum,
to a minimum of 5%.  High WIS will also decrease the failure rate.


Nature Monk:              Level  Mana  Fail

Detect Creatures          1      1     35
First Aid                 3      3     40
Detect Doors+Traps        4      4     40
Produce Food              7      7     55
Daylight                  7      7     50
Animal Taming             7      7     50
Resist Environment        8      8     50
Cure Wounds+Poison        9      9     45
Stone to Mud              10     8     80
Lightning Bolt            11     9     40
Nature Awareness          12     10    40
Frost Bolt                14     12    55
Ray of Sunlight           16     12    55
Entangle                  18     22    65
Summon Animals            31     31    75
Herbal Healing            40     100   95
Door Building             12     12    50
Stair Building            14     14    50
Stone Skin                16     16    70
Resistance True           22     30    85
Animal Friendship         35     35    80
Stone Tell                40     40    90
Wall of Stone             45     55    85
Protection from Corrosion 50     80    90
Earthquake                28     28    60
Whirlwind Attack          30     30    60
Blizzard                  35     50    75
Lightning Storm           33     33    75
Whirlpool                 38     38    75
Call Sunlight             42     40    75
Elemental Brand           45     85    95
Nature's Wrath            48     85    75

--- HIGH MAGE ---

For every level beyond the minimum, the failure rate decreases by 3%.
High INT or WIS will also decrease the failure rate.

Nature High Mage:         Level  Mana  Fail

Detect Creatures          1      1     15
First Aid                 2      1     15
Detect Doors+Traps        2      2     15
Produce Food              3      2     25
Daylight                  3      3     40
Animal Taming             4      3     40
Resist Environment        4      4     40
Cure Wounds+Poison        5      4     25
Stone to Mud              5      4     30
Lightning Bolt            5      4     20
Nature Awareness          5      5     35
Frost Bolt                5      5     30
Ray of Sunlight           7      5     30
Entangle                  14     10    35
Summon Animals            20     20    80
Herbal Healing            35     80    85
Door Building             5      5     10
Stair Building            7      7     20
Stone Skin                8      8     65
Resistance True           12     15    75
Animal Friendship         25     25    80
Stone Tell                33     35    80
Wall of Stone             35     40    65
Protection from Corrosion 37     65    80
Earthquake                15     15    50
Whirlwind Attack          20     20    50
Blizzard                  22     22    65
Lightning Storm           28     25    65
Whirlpool                 32     28    75
Call Sunlight             34     30    80
Elemental Brand           36     80    85
Nature's Wrath            39     65    55