In addition to the ordinary weapons your character may find in the dungeon, some of them may be endowed with additional powers such as sustains, resistances and abilities. These items fall into three categories: (1) artifacts; (2) ego items; and (3) ordinary items which grant additional powers. Some of the powers granted these items are fixed while others are random. These random abilities may be either guaranteed or have a varying chance of being granted. In the pages discussing the various powers granted to such items (see the Ego Armor and Ego Weapons pages), the assignment of random abilities is denoted by 'Extra Sustain', 'Extra Resistance' and 'Extra Power' as applicable. When one of these terms is used, it means that the item is granted at random an ability from the respective lists below: Extra Sustains -------------- Sustain Strength Sustain Intelligence Sustain Wisdom Sustain Dexterity Sustain Constitution Sustain Charisma Extra Resistances ----------------- Resist Blindness Resist Confusion Resist Sound Resist Shards Resist Nether Resist Nexus Resist Chaos Resist Disenchantment Resist Poison Resist Light Resist Dark Extra Powers ------------ Levitation Permanent Light See Invisible Telepathy Slow Digestion Regeneration Free Action Hold Life === Random Abilities of Ego Weapons === (Defender) A defender has a guaranteed 'Extra Sustain', a 1-in-3 chance of granting poison resistance and a chance of an 'Extra Resistance'. (Holy Avenger) A Holy Avenger weapon has a guaranteed 'Extra Sustain' and a 1-in-4 chance of granting extra attacks. Weapon of Westernesse A Weapon of Westernesse has a 1-in-3 chance of granting resistance to fear. (Trump Weapon) A Trump Weapon has a 1-in-5 chance of being especially deadly against demons, a 1-in-7 chance of having an 'Extra Power' and has a chance of an 'Extra Resistance'. (Pattern Weapon) A Pattern Weapon has a 1-in-3 chance of providing resistance to life-draining attacks and a 1-in-5 chance of preventing your character from becoming afraid. (Blessed Blade) A Blessed Blade has a guranteed 'Extra Power'. Weapon of Earthquakes A Weapon of Earthquakes has a 1-in-3 chance of granting extra attacks. Weapon of Slaying A Weapon of Slaying has a 1-in-5 chance of also being a Poison Brand weapon and, if an edged weapon, a 1-in-3 chance of scoring vorpal hits. (Chaotic) A Chaotic weapon has a chance of granting an 'Extra Resistance'. Weapon of Slay Evil A Weapon of Slay Evil has a 1-in-5 chance of being both a blessed blade and preventing your character from becoming afraid. Weapon of Slay Dragon A Weapon of Slay Dragon has a chance of an 'Extra Resistance'. Weapon of *Slay* Dragon A Weapon of *Slay* Dragon has a 1-in-3 chance of granting posion resistance and has 2 chances at granting an 'Extra Resistance'. === Random Abilities of Ego Armors === --- Armor/Shields --- of Resistance {Foo} of Resistance items have a 1-in-4 chance of also granting resistance to poison and also a chance of having an 'Extra Resistance'. of Elvenkind {FOO} of Elvenkind have a guaranteed 'Extra Resistance' of Permanence (Robes Only) Robes of Permanence have a guaranteed 'Extra Resistance'. --- Crowns/Helms --- of the Magi {FOO} of the Magi have a chance of an "Extra Resistance" and also have a guaranteed "Extra Power". of Might {FOO} of Might have a chance of an "Extra Resistance". of Lordliness {FOO} of Lordliness have a chance of an "Extra Resistance". of Seeing {FOO} of Seeing have a 1-in-3 chance of granting telepathy. --- Cloaks --- of Aman Cloaks of Aman have a guranteed 'Extra Resistance' --- Gloves/Gauntlets/Sets of Cesti --- of Power {FOO} of Power have a chance of an 'Extra Resistance'. --- Boots --- of Levitation Boots of Levitiation have a chance of an 'Extra Resistance'